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Design Documents

A collection of my design bibles and documentation which will help give you an idea of how I write, organise and concept my work for a project.

The Phantom Lands

My third year project design bible.

Fight & Flight (Full GDD)

My best written design document, this is a comprehensive design bible for an Action RTS.

Sword Combat Paper Prototype

A Paper Prototype I wrote for a second year project which uses player positioning and a different stat system which could be applied to a video game to make for a more realistic, yet action-packed fit scene.

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